Ijtihed Kilani — Software and Systems Engineer

Ijtihed Kilani is a software and systems engineer in Helsinki, Finland. He works across embedded firmware, AI tooling, deterministic simulation, numerical computing and open source. He is interested in quant, robotics, embedded systems, healthtech and AI. He currently works at Oura and studies mathematics at Aalto University after a BSc in Computational Engineering.

Now

Before

Open source

Merged pull requests into NumPy, SciPy, TensorFlow, Node.js, OpenCV, Godot, ArduPilot, Docker Compose and IPython, mostly numerical correctness and performance.

Projects

ps2-forge, a small C engine for real PlayStation 2 games. sandengine, a GPU falling-sand simulator in Rust and WGSL. triple_pendulum.asm, a chaotic triple pendulum in x86-64 assembly. driftmd, which checks README claims in CI. oChess.

Research

Second author, Cureus 15(9): e44889, complete blood count at altitude versus sea level in West Saudi Arabia.

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Ijtihed Kilani

Software & systems engineer, Helsinki

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